Anyway, you'll need to make sure it's clear exactly where this pantheon's sphere of influence is, especially since it doesn't seem to be tied to a specific Demetrios1453, thank you for bringing the Mulhorandi to my attention. As long as the pantheon isn't portrayed as being crazy powerful or war-like, I guess it's possible that a fairly small part of an isolated or otherwise wild region like The Eastern Shaar could be made home to a new pantheon. ![]() This means you might need to have the pantheon's worshipers hail from another land or undiscovered island or something. What is their area of influence? Forgotten Realms is big, but most of the known regions already have their territory claimed by other pantheons. You might want to know why they are leaving in the first place.Ģ. What brought them to Toril and why are they allowed to stay? Gods are supposed to be tied places, to the extent that an immortal and infinite being can be, so if a pantheon makes the move to Toril, it means they are leaving somewhere else. So the main challenge in adding a new pantheon is two-fold:ġ. Outside of the pantheon's sphere of influence, overlapping can exist (such as common concepts like war or the sun). Within a sphere of influence (or pantheon), no two gods can have overlapping portfolios. A "Pantheon" is nothing more than a collection of deities that are all part of the same area of influence (elven gods, faerunian gods, mulhorandi gods, etc). That doesn't mean you can add a new pantheon (the reasoning can be vague or something like "they struck an agreement" or whatever), but it does mean you have to understand how "portfolios" work in the setting.īasically, each deity has a "portfolio," which is a collection of ideas/skills/concepts/etc that they control (magic, crafting, love, war, weather, crocodiles, etc), and an area of influence that's usually tied to a race or culture, and almost always tied to a geographic location. He's basically the key to it all, and any story where some pantheon moves in *without* his blessing and/or knowledge is breaking the FR lore in a pretty major way. Specifically, they were allowed into the Realms by Ao. To rephrase the question, is there a story or resource material in existence of gods seeking territory / followers in another realm? I should mention that there is a fourth PC that is on a path to be a paladin of Bahamut. What I don't have is a story of how this may rise to the climax of the collision between gods, PCs, Giants and Dragons and then a couple possible resolutions that end story. Both intersections should lead to some interesting role-play as the Celtic and Sylvan gods seek new followers from the PCs and collide with the existing gods who influence the NPC giants. The Celtic god of the forge may interact with the fire giants or a fire giant god of the forge. She is very similar to the Sylvan deity The Cold Dark Queen. ![]() I can intersect this story line through two paths. What story has been done already that would be similar to a pantheon of gods leaving one place or realm and moving into a new place or realm to gain new followers? ![]() So, the next thought is to have the Celtic deities listed in Legend & Lore decide they want to gain followers in the Forgotten Realms. I noticed that the Celtic deities listed in Legend & Lore has a god of the forge. I would like to bring the Sylvan deities into the story, but that list of characters is missing a god of the forge or similar metal craft. The player with the fey fascination has a sorcerer character that has a strong connection to water. In addition, the barbarian character has a strong connection with the element of fire. The PC dragonborn barbarian has succeeded more times on an Int (Arcana) check than the sorcerer and thus I feel I'll work with that and offer the player a chance to increase the characters magical connection. One of the players has a strong fascination with the fey and Sylvan deities. One of the PCs has a strong connection to Auril. I plan to run a portion of Storm Kings Thunder as the main story, but I would like to include a secondary plot that intersects with the SKT plot and helps develop the PCs. I'm working on a plot for the level 15 - 20 game that will approach in about 1 year.
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